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#gamedev

5 posts

01
#godot#gamedev#conference#community#godotfest

GodotFest Munich 2025

Highlights and insights from GodotFest Munich 2025! Our team shares their key takeaways and favorite presentations from the conference dedicated to the Godot Engine.

2 min read
02
#godot#gamedev#itch.io#plugin

Godot Itch Plugin

What is this about? Well, we are two friends and colleagues Jan and Jakub and we were lucky. We just successfully finished one project and what now? The new project will start soon, and we need to fil...

15 min read
03
#godot#gamedev

Godot 4 Features and Improvements

- Big upgrade over Godot 3: faster, better graphics, smoother workflow - Vulkan is default: modern lighting, more lights, steadier frame time - Optional Direct3D 12 (Windows) and future Windows tech (...

13 min read
04
#babylon#ui#ux#gamedev

Lessons Learned While Making a Responsive UI in BabylonJS for a web game

Whether you're here to learn about BabylonJS or stumbled upon this article during an internet dive—welcome! To be clear, I’m no expert in UI design, BabylonJS, JavaScript, or TypeScript. This is more...

11 min read
05
#ue#subsystems#unrealengine#gamedev

Unreal Engine - Programming Subsystems

If you are a programmer working with Unreal Engine, you might have heard of the concept of subsystems. Subsystems are a powerful feature that allows you to create custom classes that can be accessed f...

11 min read

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